Five Little Things, Episode 1: Triple Town

In this series, I satisfy my urge to categorize and make lists, by breaking down various videogame related topics into five little nuggets of easily digestible wisdom. If you haven’t tried Triple Town from SpryFox yet, you owe it to yourself to check it out (free to play on mobile and Facebook.) It could be… Read More


Weekly Dev Journal 6: Race The Sun Continues

Hey all, I was on vacation 3 days this week, so there’s not a whole lot to report as far as gameplay. However, Forest did a TON of work on concepts for UI, icons, etc. We’ll share more of that soon! He also did some polish work on the player ship, jet effects, etc.… Read More


Weekly Dev Journal 5: Play This!

Here’s our day-late devlog for Race The Sun. After 5 weeks, we’re really happy with our progress! Here’s a sampling of what we did this week: 1. Added about 25 new building types. The plan is to randomly pick a few styles for each day. 2. Added a new player ship model. Still a w.i.p!… Read More


Pursuing Excellence

  Awhile back, I argued that making an excellent game should be a game developer’s #1 priority. I also suggested that in the absence of marketing dollars: mediocre games usually fail, good games often fail, and excellent games rarely fail. These ideas were a little more controversial than I expected. There were two common responses. One of… Read More