Weekly Dev Journal 1: Introducing “Race The Sun”

Stepping out on a ledge.. Hey all, thanks for reading! Forest and I decided that from here on out, we’re going to do a weekly development update, and just be really transparent about what we’re working on, including a playable build so everyone can see our progress and provide gut-wrenching critical feedback. Or something like… Read More

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Going Indie: 5 lessons I learned from AAA

  After more than 7 years working at Raven Software on big-budget games (X-Men Origins: Wolverine, Singularity, and most recently Modern Warfare 3,) I decided this April that it was time for a change. I’m now a 50% partner in Flippfly LLC (www.flippfly.com) along with my brother, Forest San Filippo. The ‘why’ and ‘how’ of… Read More

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Ludum Dare 23 – Game Jam

Well, 2012 has brought a ton of great new experiences for us, and this was no exception. Aaron and I participated in our first ever game jam! For those who don’t know, a game jam is an event where developers get together and create games (usually from scratch) within a certain time limit. This event… Read More

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