Weekly Dev Journal 7: Whoosh!

Hey everyone, thanks for reading another RtS devlog! We really appreciate all the feedback we’ve had so far – it totally makes this open development thing worth it. As always, read to the end for the playable build. Also, we have a new “subscribe” box over to the righthand side of the site – sign… Read More

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Weekly Dev Journal 5: Play This!

Here’s our day-late devlog for Race The Sun. After 5 weeks, we’re really happy with our progress! Here’s a sampling of what we did this week: 1. Added about 25 new building types. The plan is to randomly pick a few styles for each day. 2. Added a new player ship model. Still a w.i.p!… Read More

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Weekly Dev Journal 2: Race The Sun progress!

Hey all, here’s our week 2 production update for Race The Sun, Introduced last week [Skip ahead to week 3]  First – here’s a concept Forest put together for a player ship – what do you think?   This week we decided to try a different basic gameplay formula: Instead of the sun going down… Read More

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Remember priority #1

I questioned the wisdom of writing this, since as of yet, I’ve not released a highly successful game as an independent developer since quitting my day job back in April. Forest and I have high hopes for Flippfly, but aside from our moderately successful Monkey Drum Deluxe, there’s really not a lot of inherent credibility… Read More

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