Buried on Greenlight

“Greenlight will provide an incredible level of added exposure for new games and an opportunity to connect directly with potential customers and fans.” – From Valve Press Release, August 30, 2012 When Valve announced Steam Greenlight as a way for game developers to get on Steam (One of the largest PC game markets in the world)… Read More


Race The Sun: Record Speed Run

I just had to share this video, shared by Toad102, a power user from Kongregate who routinely sits at the top of the leaderboard. To be completely honest, we didn’t realize Race the Sun could move this fast. It seems that moving this fast causes some glitches with the hit detection, so it may be possible to… Read More


Kickstarter!

After much discussion, thought, and input Aaron and I have decided to create a Kickstarter campaign for Race the Sun. I want to let you in on some of the reasons why we believe that this is the best route forward for the game – and why you should back us 😉 For those who… Read More


Lessons From a Master: Adam Saltsman

In this series, I interview notable fellow game developers, in hope that we can glean lessons from their success. For part 1, I talk with independent developer Adam Saltsman. Adam’s career is notable, not only for how prolific he’s been, but for how many of his projects have risen above the noise and connected with large audiences. Canabalt… Read More


Two important lessons I’ve learned about game PR

I’ve been making a game called Race The Sun for about 6 months now, with my brother Forest. During this time, in addition to development, we’ve also done a lot of things outside of the game itself. We’ve done frequent blog and social media updates. We made a “teaser” video, and sent press emails to try… Read More