“Greenlight will provide an incredible level of added exposure for new games and an opportunity to connect directly with potential customers and fans.” – From Valve Press Release, August 30, 2012 When Valve announced Steam Greenlight as a way for game developers to get on Steam (One of the largest PC game markets in the world) [...]
Kickstarter!
After much discussion, thought, and input Aaron and I have decided to create a Kickstarter campaign for Race the Sun. I want to let you in on some of the reasons why we believe that this is the best route forward for the game – and why you should back us For those who are [...]
Bootstrapping
Why it’s awesome… and a real pain! It occurred to me the other day that I’ve been at this for a while. I started working as a part-time graphics and sound guy for an indie video game in 2010 with big dreams of becoming a full-time game maker. After over two years of splitting my time between game-making and [...]
Monkey Drum Sale Extended
After a great weekend of slowly climbing the App Store Charts, we sit at the 30th spot in education! Oh, so close to the coveted top 25! We are pulling out all of the stops we can find to try and jump that last hurdle. With an advertising budget of $0 our little company is relying [...]
Ludum Dare 23 – Game Jam
Well, 2012 has brought a ton of great new experiences for us, and this was no exception. Aaron and I participated in our first ever game jam! For those who don’t know, a game jam is an event where developers get together and create games (usually from scratch) within a certain time limit. This event [...]