Well, 2012 has brought a ton of great new experiences for us, and this was no exception. Aaron and I participated in our first ever game jam! For those who don’t know, a game jam is an event where developers get together and create games (usually from scratch) within a certain time limit.
This event (Ludem Dare) has a cool twist – there is a theme which the games must follow. The theme of this event was “Tiny World” – which we thought was pretty cool. After talking over about eight possible ideas, we settled on something inspired by the classic game “Missile Command“. Our first thought was to do some kind of circular mini-world with missile cannons all around, but then we thought about bugs! In the end we decided to create a game that entered into the tiny (but epic) world of ant warfare. The final product is much more of a strategy game than anything resembling a missile-shooter, but it’s still pretty intense!
We want to thank all the folks at Ludem Dare for putting on this great event, as well as Sunburn for the cool sand texture. But we especially want to thank our wives for their understanding and help while we went a little overboard with work time over the weekend