Weekly Dev Journal 5: Play This!

Here’s our day-late devlog for Race The Sun. After 5 weeks, we’re really happy with our progress! Here’s a sampling of what we did this week: 1. Added about 25 new building types. The plan is to randomly pick a few styles for each day. 2. Added a new player ship model. Still a w.i.p!… Read More

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Weekly Dev Journal 3: More Race The Sun!

Hello dear readers. Here’s our week 3 production update for Race The Sun. For being 3 weeks into full production, we’re pretty happy with how the game is progressing. We’d love to hear your feedback in the comments! Our latest build is embedded at the end of the post, as usual. Share this on: FacebookTwitter… Read More

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Weekly Dev Journal 2: Race The Sun progress!

Hey all, here’s our week 2 production update for Race The Sun, Introduced last week [Skip ahead to week 3]  First – here’s a concept Forest put together for a player ship – what do you think?   This week we decided to try a different basic gameplay formula: Instead of the sun going down… Read More

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Remember priority #1

I questioned the wisdom of writing this, since as of yet, I’ve not released a highly successful game as an independent developer since quitting my day job back in April. Forest and I have high hopes for Flippfly, but aside from our moderately successful Monkey Drum Deluxe, there’s really not a lot of inherent credibility… Read More

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