Dev Journal 14: IGF, World editor, etc.

We’ve been really busy this past couple weeks, so this will be just a quick update! The Money Situation Forest wrote up a post the other day with some thoughts on bootstrapping. It’s awesome that we’ve been able to work on games nearly full-time for almost 6 months now, but the truth is, it’s not… Read More

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Weekly Dev Journal 13: What a week!

This has been a really exciting week for us! On Monday, we released our “Alpha Demo” for Race The Sun on Kongregate.com, and then on Tuesday, we opened up our store for preorders. Through the help of our friends, followers, and Kongregate users browsing for new games, Race The Sun started out with a rating… Read More

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Our Self-Publishing PC Adventure, Part 1

When we started Flippfly as a company, our thoughts were mostly on IOS: The developer ecosystem is thriving, the barrier to entry is super low, the hardware is awesome, and there are millions upon millions of potential customers. But through our experience with our first release, Monkey Drum, we came to realize a few things:… Read More

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DYI standing desk

 I’ve been toying with the idea of using a standing desk ever since I started working at home. I’ve found that there are a lot less excuses to get up and walk around when I’m not in an office environment, and the constant sitting was getting to be too much on my back. There have… Read More

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Race The Sun Kongregate build is out!

Hey all, after more than 3 months of hard work, we’ve finally unleashed an “alpha demo” version of our game on Kongregate.com. Check it out here We’d really love your feedback, and if you enjoy the game, a positive rating on the site! This is just the beginning – we’ll be unlocking preorders for the… Read More

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